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[Question] Is MV-HEVC supported on iOS and Android? #2219
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Currently MV-HEVC is only supported on Apple platforms. You need to set Texture left = mediaPlayer.TextureProducer.GetTexture(0);
Texture right = mediaPlayer.TextureProducer.GetTexture(1); |
Thank you for your reply. |
As soon the Android platform adds support we'll look to get it integrated. |
OK. Thank you. |
Additional question: Can I use this asset to decode MV-HEVC in an iOS app? There are several similar assets and I don't know which one is suitable. |
Yes, the Core Mobile Edition is for Android, iOS, and tvOS. |
Understood. Thankyou! |
AVPro Video Version
(https://assetstore.unity.com/packages/tools/video/avpro-video-v3-core-mobile-edition-278892)
Which platform is your question for?
Android, iOS
Your question
Can I use this asset to load a local MV-HEVC file and extract the video and audio from the left eye camera and the right eye camera while the iOS&Android app is running and play it back with two eyes?
If possible, we would appreciate it if you could share the implementation code as well!
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