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[Question] Is MV-HEVC supported on iOS and Android? #2219

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RyoOkazaki opened this issue May 3, 2025 · 7 comments
Open

[Question] Is MV-HEVC supported on iOS and Android? #2219

RyoOkazaki opened this issue May 3, 2025 · 7 comments
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@RyoOkazaki
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RyoOkazaki commented May 3, 2025

AVPro Video Version

(https://assetstore.unity.com/packages/tools/video/avpro-video-v3-core-mobile-edition-278892)

Which platform is your question for?

Android, iOS

Your question

Can I use this asset to load a local MV-HEVC file and extract the video and audio from the left eye camera and the right eye camera while the iOS&Android app is running and play it back with two eyes?
If possible, we would appreciate it if you could share the implementation code as well!

@RyoOkazaki RyoOkazaki added question Further information is requested triage Needs triage labels May 3, 2025
@MorrisRH
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MorrisRH commented May 6, 2025

Currently MV-HEVC is only supported on Apple platforms. You need to set Stereo Packing to Two Textures on the media player component. You can then use the following to get the texture for each eye:

Texture left = mediaPlayer.TextureProducer.GetTexture(0);
Texture right = mediaPlayer.TextureProducer.GetTexture(1);

@RyoOkazaki
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Thank you for your reply.
When do you think Android will be supported?

@MorrisRH
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MorrisRH commented May 6, 2025

As soon the Android platform adds support we'll look to get it integrated.

@RyoOkazaki
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OK. Thank you.

@RyoOkazaki
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Additional question: Can I use this asset to decode MV-HEVC in an iOS app?
(https://assetstore.unity.com/packages/tools/video/avpro-video-v3-core-mobile-edition-278892)

There are several similar assets and I don't know which one is suitable.

@Chris-RH
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Chris-RH commented May 6, 2025

Yes, the Core Mobile Edition is for Android, iOS, and tvOS.

@RyoOkazaki
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Understood. Thankyou!

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