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cmake --build build --config Debug -v
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build_release : |
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- cmake {0} -DCMAKE_C_COMPILER_LAUNCHER=ccache -DCMAKE_CXX_COMPILER_LAUNCHER=ccache -DGODOT_TARGET=TEMPLATE_RELEASE -B build_release test
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+ cmake {0} -DCMAKE_C_COMPILER_LAUNCHER=ccache -DCMAKE_CXX_COMPILER_LAUNCHER=ccache -DGODOT_TARGET=template_release -B build_release test
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cmake --build build_release --config Release -v
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platform :
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CMake : build_release/godot-cpp/bin/Release/libgodot-cpp.linux.template_release.double.x86_64.a
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flags :
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SCons : platform=linux precision=double
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- CMake : -G "Ninja Multi-Config" -DGODOT_PRECISION=DOUBLE
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+ CMake : -G "Ninja Multi-Config" -DGODOT_PRECISION=double
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run-tests : false
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cache-name : linux-x86_64-f64
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@@ -298,4 +298,3 @@ jobs:
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name : ${{ matrix.platform.artifact-name }}-${{ matrix.builder.name }}
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path : ${{ matrix.platform.artifact-path[matrix.builder.name] }}
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if-no-files-found : error
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-
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