-
-
Notifications
You must be signed in to change notification settings - Fork 459
Weapons (minigun, m4, ak, flamethrower etc.) causing game breaking glitches #4190
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Comments
Does not seem to happen when the ped is in somewhere on the normal gta sa |
after further investigation this only happens whenever you are in a vehicle |
I also ran into this bug. Not all weapons trigger the camera bug. Melee weapons and the rifle and sniper seem fine but weapons like the flamethrower, minigun, ak-47 and other fast shooting weapons are problematic. |
Yeah seems its not related to setPedControlState() but has more to do with weapons in general |
Try version r23124 |
issue remains |
So it's not caused by #4149 |
version r23115 works fine without the weapons causing that glitch |
issue is related with the bug described in #4163 |
All 4145 does is just clamp values to normalize them so the firing target vector doesn't become NaN as well at the arm aim vector. It doesn't do much |
Does not seem to happen anymore in newest release r23167 |
Try that bug without being in a vehicle. If you go invisible instead, then it's a duplicate of #4163 |
Describe the bug
https://www.youtube.com/watch?v=Z24GbORQaks
As you can see in the video whenever using setPedControlState() it causes the game to glitch out completely throwing the camera around etc.
Steps to reproduce
Alternatively you can download this map and run it in race gamemode:
https://mtaupload.com/download/dm-under-wonderland/
Version
Client: Multi Theft Auto v1.6-release-23147
Server: Unknown
Additional context
Relevant log output
Security Policy
The text was updated successfully, but these errors were encountered: