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Updated readme to reflect updated code
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README.md

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@@ -17,15 +17,16 @@ QTM Connect for Unreal is an Unreal plugin that supports streaming of 6DOF data
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5. Make sure the object is set to moveable.
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6. Set the RigidBody name to the name of the RigidBody in QTM.
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7. Play scene. It will automatically try and connect to QTM and receive 6DOF data.
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8. Use DebugDrawing setting in QualisysClient to display all labeled trajectories as spheres and all rigid bodies as cubes.
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To connect position of a component to position of a labeled trajectory use the QualisysTrajectory ActorComponent.
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## Supported Unreal version(s)
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If the plugin should be used in a unsupported Unreal version then put it in the Unreal project folder\Plugins and rebuild project.
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Use the appropriate packaged release for the Unreal project.
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* Unreal Engine 4.16
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* Unreal Engine 4.17
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* Unreal Engine 4.18
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The code in the master branch has been built with Unreal Engine 4.19.2
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## Supported Unreal Build Platforms
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