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Releases: RenderHeads/UnityPlugin-AVProLiveCamera

AVPro Live Camera v2.9.3 - 14 October 2022

14 Oct 10:29
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Bug fixes

  • Fixed crash when NDI devices are present

AVPro Live Camera v2.9.2 - 28 September 2022

29 Sep 08:57
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Improvements

  • Added some default frame rates between provided min/max for devices that don’t support ‘IAMVideoControl’ interface

Changes

  • Tested against Unity 2021/2022 (demos use obsolete, but still functioning, code)

AVPro Live Camera v2.9.1 - 17 February 2021

17 Feb 15:51
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Bug fixes

  • Fixed crash issue when selecting I420 pixel format modes due to buggy Logitech color conversion filter. This issue presented when using the “OBS Virtual Camera” filter which was pretty buggy itself. See FAQ for notes about OBS.

AVPro Live Camera v2.9.0 - 20 August 2020

20 Aug 10:05
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Improvements

  • Added support to set the YCbCr range mode to either Limited (default) or Full to get accurate representation from more devices
  • Added support for selecting which DirectShow pin type (preview or capture) is preferred. Capture pin is now the default whereas it was Preview previously. This was done to be more correct and to fix frame rate and mode selection issues on some capture cards (Elgato, Magwell)
  • Inspector UI improved to be more intuitive and offer greater control
  • Shaders refactored

Changes

  • Unity 5.6 is now the minimum version supported

Bug fixes

  • Fixed issue where the clock mode wasn’t passed down to the plugin
  • Fixed issue linear colour space issue where colours would become crushed and lose precision especially at the dark end

AVPro Live Camera v2.8.4 - 29 July 2020

29 Jul 12:29
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Improvements

  • All devices now run without a clock,so they run as fast as possible. A new ClockMode option was added to support this, with ClockMode.None being the default, and ClockMode.Default using the default system clock. This fixes low frame rate issues with ZCam and Elgato hardware.

Bug fixes

  • Fixed issue where the specified frame rate wouldn’t be selected if it was only available in a specific pixel format (eg MJPG)

AVPro Live Camera v2.8.2 - 15 June 2020

15 Jun 19:42
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Improvements

  • More frame rate options exposed
  • ApplyMesh and ApplyMaterial better API and behaviour, with texture property selector and editor hints for HDRP usage

Bug fixes

  • Fixed a bug where switching webcams would sometime cause the UGUI component to stop showing the new texture frames, even though new frames were coming through
  • Fixed gamma for ZCam device as it was using a shader without gamma correction causing the image to be too bright
  • Fixed issue where disabling the gameobject with LiveCamera component would prevent component from working even when re-enabled