Added aligned memory management methods #1778
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Implements aligned memory management on the godot-cpp side of the extension interface. See proposal.
In this implementation, the interface itself is not updated and instead the godot-cpp side uses the same methodology as the engine to allocate memory in an aligned manner, using the existing alloc_static interface. There is commented code in several files that can be used to interface with the engine side interface implementation if that is preferred instead.